A blind monster. A locked building. It hears everything. NEW: NIGHTMARE mode. One life. No revives. Remember the code yourself. NEW: Sign Mrs. Pell's register every night for rewards. The Marlowe Arms always has a vacancy. Mrs. Pell will send you down to B3 in the elevator. She won't tell you the doors lock behind you. Something lives on B3. It has no eyes, and it doesn't need them. It hears your footsteps, your voice, the door you just opened. If it hears you breathing, you're already too close. Find the keys. Piece together the code from the old tenants' notes. Get back to the elevator before it finds you. • 1 to 4 players: PC, mobile and console • A different building every time • Crouch, throw jars, hide and hold your breath • Easy, Medium, Hard and Nightmare • Weekly leaderboards and badges to earn • Join the group for the [RESIDENT] chat tag Chapter 1: B3. Mrs. Pell says there's still a vacancy on B2. She says a lot of things.
| Past | Avg. CCU | Visits | Avg. Session Length | Avg. Daily Revenue |
|---|---|---|---|---|
| 7 days | 36 | 164 | 140.32 minutes | — |